Question for you, listeners - do you think this show has run out of topics? Look, we're not saying that we think the show is out of topics but we're wondering if any of you are under the impression that uh... we're out of topics. No reason, just checking. Anyway, here's the episode on...Shapes.
In this episode - David set up his new burrow. Giovanni presses buttons. Tess has shape-based nostalgia. Greg explains sword logic.
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Games discussed include: Journey, PaRappa the Rappa, Tempest, and Destiny 2
The Aesthetics of Game Art and Game Design, Chris Solarski for Game Developer
All About the PlayStation 1's Design, Kevin Gifford for 1Up (archived)