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Join us every other week as we convene the 'video game book club.' Each episode is structured around a topic: anything from 'Trust' to 'Robots' to 'Body Parts'. Listen in as your hosts each bring a game to the table that they think exemplifies that topic in some way. Give us a shot and remember, games are just metaphors.
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Now displaying: Page 1
Mar 22, 2022

Question for you, listeners - do you think this show has run out of topics? Look, we're not saying that we think the show is out of topics but we're wondering if any of you are under the impression that uh... we're out of topics. No reason, just checking. Anyway, here's the episode on...Shapes. 

In this episode - David set up his new burrow. Giovanni presses buttons. Tess has shape-based nostalgia. Greg explains sword logic. 

As always, a huge, huge thank you to our patrons. Your support means the world to us. If you want to become a patron (and get access to some exclusive podcasts) you can sign up at patreon.com/LTRT.  If you don't have the cash to support us right now you can always leave us a review on your podcatcher of choice. 

Maybe you should head over to lefttriggerrighttrigger.com to find all our social media and other content!!

Games discussed include: Journey, PaRappa the Rappa, Tempest, and Destiny 2

Show notes:

The Aesthetics of Game Art and Game Design, Chris Solarski for Game Developer

All About the PlayStation 1's Design, Kevin Gifford for 1Up (archived)

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