Head's up y'all: Colin's audio is very bad in this one. He apologizes for being harder on your ears than usual. That aside, this episode gets into the murky topic of Sequels in games. Your hosts tackle the big questions: what does it mean to have a sequel in the age of "games as service?" What is the cultural significance of "spiritual" sequels? Why are there so many horny hedgehogs on DeviantArt? Listen in as these questions are only barely answered in this episode. But that's ok; we'll get it in the next one.
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